Posts tagged eLearning
Enhancing eLearning Inclusion: The Importance of Animation Accessibility Awareness in Storyline

Discover how to make your eLearning content engaging and inclusive by balancing the benefits of animations with accessibility needs, including a practical solution like the Animation Toggle Button—click to learn more!

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eLearning hints-and-tips: How to populate a Learner's name from your LMS into Lectora (no code knowledge required!)

Using a Learner's name in your content can add a valuable personal touch to your content and support greater engagement, but how easy is this to achieve in ELB Learning’s Lectora?

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Building an eLearning gamelet - The journey starts!

After a few weeks of scoping, concept creation, storyboarding and graphic design, technical scoping and development, and QA and accessibility testing, it’s time to release the eLearning Journey gamelet into the wild and, importantly, listen to user feedback!

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Building a customisable eLearning Snake-style game - Early teaser release!

Mobile technology has transformed pretty much every aspect of our lives, changing how we communicate, work, learn and - importantly - play. This technological transformation can feel like a relatively recent phenomenon, but for readers that can remember having a Nokia 3210, you’ll know that the OG mobile game was Snake! It was easy to play and very addictive. So how can it improve learning engagement today?

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eLearning hints-and-tips: How to create a flip card in Storyline 360

Articulate’s Storyline 360 product is a great tool for rapidly building eLearning courses and games but how do you create a flip card, and how can you make it accessible for all learners? Check out our video to find out.

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eLearning hints-and-tips: How to create a mandatory field button... that moves!

Whilst scanning Twitter (too much as usual), a short video hit Euan’s feed where a developer had created a video of a funky submit button.

If the user went to press the button before completing some mandatory fields, it would jump out of the way so they couldn't press it! We thought it was a cool idea so decided to riff on the concept using Articulate 360’s Storyline to make a quirky disabled button (besides just having a disabled state).

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Building an eLearning gamelet - Developing a technical Proof-of-Concept

A technical development Proof-of-Concept (PoC) is an essential part of any build to minimise any need for subsequent re-working to enable user experience, functionality or accessibility. Also, it serves as a key step in determining whether our creative concept works in practice within the constraints that we have, or whether it is just that — a concept.

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eLearning hints-and-tips: How to add button states in Storyline 360 that meet accessibility

You can make your buttons look really nice with some of the in-built animations in Articulate’s Storyline 360, but be careful - you can open yourself up to a problem with WCAG 2.2 1.1.1 non-text content and it can be hard to debug at the end of the process!

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